Upload and samples
Open the pixel art converter and Upload an image (drag, click, or Ctrl+V). JPG, PNG, WebP, or GIF stay in your browser for conversion — see local images and privacy. Try on-page samples before using your own file.
Prefer a clear subject and decent contrast. Heavy JPEG noise becomes extra colors; busy backgrounds consume the palette — crop first or erase after.
Width and max colors
Width presets are about 16–128 (often default 48, max ~200) in cells. Narrower looks chunkier; wider keeps detail but grows the grid.
Max colors often defaults to ~16 (max ~64), labeled Simple ↔ Rich. Too few flattens the image; too many adds speckles and a long materials list. Icons: start low. Photos: start mid-range, then raise.
Colors menu and dither
Colors can be Any colors (picked from the image) or fixed palettes such as Perler / Minecraft. Fixed palettes match craft stock; free colors track the photo more closely.
Enable Smooth gradients (dithering) only when you want soft blends; leave it off for clean blocks. There is no Remove background here — crop or Edit with erase. Perler remove-background: Remove background.
Edit and export
Press Edit, then Print/PDF, PNG, CSV, or Share. For in-cell letters, use Display → Show codes (Show codes). Blank grids: pixel art maker. Overview: pixel tools.
Limits and pitfalls
- If a wider grid still looks soft, fix the source crop/resolution before raising colors again.
- Many 1–2 cell colors → lower max colors, disable dither, merge shades in Edit.
- Maker vs designer: photo vs blank.