Pixel art

Convert a photo into limited-color pixel art

Use the converter when you already have a picture; blank grids belong in the pixel art maker. Width and color count jointly set chunky pixel look versus detail.

Upload and samples

Open the pixel art converter and Upload an image (drag, click, or Ctrl+V). JPG, PNG, WebP, or GIF stay in your browser for conversion — see local images and privacy. Try on-page samples before using your own file.

Prefer a clear subject and decent contrast. Heavy JPEG noise becomes extra colors; busy backgrounds consume the palette — crop first or erase after.

Width and max colors

Width presets are about 16–128 (often default 48, max ~200) in cells. Narrower looks chunkier; wider keeps detail but grows the grid.

Max colors often defaults to ~16 (max ~64), labeled Simple ↔ Rich. Too few flattens the image; too many adds speckles and a long materials list. Icons: start low. Photos: start mid-range, then raise.

Colors menu and dither

Colors can be Any colors (picked from the image) or fixed palettes such as Perler / Minecraft. Fixed palettes match craft stock; free colors track the photo more closely.

Enable Smooth gradients (dithering) only when you want soft blends; leave it off for clean blocks. There is no Remove background here — crop or Edit with erase. Perler remove-background: Remove background.

Edit and export

Press Edit, then Print/PDF, PNG, CSV, or Share. For in-cell letters, use Display → Show codes (Show codes). Blank grids: pixel art maker. Overview: pixel tools.

Limits and pitfalls

  • If a wider grid still looks soft, fix the source crop/resolution before raising colors again.
  • Many 1–2 cell colors → lower max colors, disable dither, merge shades in Edit.
  • Maker vs designer: photo vs blank.

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